Adrik
6
Euan Holton
4'8"
195lbs
file://C:\Documents and Settings\erjholton\My Documents\My Pictures\PHB35_PG37_WEB.jpg
7500
468 gp
Balasar owes me 37gp.
I'm an ordinary sort, but those I'm seeking are extraordinary. Quite extraordinary indeed.
Proficient with hammers.
+5 bonus to saving throws against poison.
Armor or heavy load doesn't reduce your speed. (Other effects still can.)
Second wind is minor action.
Can move 1 less when forced to move. Immediate saving throw to avoid being knocked prone.
Mark foes you attack. They get -2 to attacks not including you. Make basic melee attack against adjacent marked foe who shifts or makes attack not including you. Mark lasts until end of your next turn or marked by other.
Add Wis mod to opportunity attacks. Hit ends foe's movement (if any) this action.
Select a Fighter Talent.
+1 on attacks with one-handed weapons.
+2 damage and proficiency with axes and hammers
Gain bonus to attack rolls with axes.
Gain 5 additional hit points per tier
Shift 1 with hit from Combat Challenge
At-Will
Standard action
12
1d12+7
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 enhancement bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+1 enhancement bonus.
+2 Feat bonus - Dwarven Weapon Training
+1 to attack rolls with opportunity attacks - Combat Superiority.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
11
1d6+6
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+2 Feat bonus - Dwarven Weapon Training
+1 to attack rolls with opportunity attacks - Combat Superiority.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
7
1d4+4
Strength
AC
+4 Strength modifier.
+3 half your level.
+4 Strength modifier.
+1 to attack rolls with opportunity attacks - Combat Superiority.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
At-Will
Standard action
11
1d6+6
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+2 Feat bonus - Dwarven Weapon Training
+1 to attack rolls with opportunity attacks - Combat Superiority.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
4
1d4+1
Dexterity
AC
+1 Dexterity modifier.
+3 half your level.
+1 Dexterity modifier.
+1 to attack rolls with opportunity attacks - Combat Superiority.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
At-Will
Immediate Interrupt
At-Will
Standard action
12
1d12+7
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 enhancement bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+1 enhancement bonus.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
11
1d6+6
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
7
1d4+4
Strength
AC
+4 Strength modifier.
+3 half your level.
+4 Strength modifier.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
Encounter
Standard action
12
2d12+7
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 enhancement bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+1 enhancement bonus.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
11
2d6+6
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
7
2d4+4
Strength
AC
+4 Strength modifier.
+3 half your level.
+4 Strength modifier.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
Daily
Standard action
12
2d12+7
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 enhancement bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+1 enhancement bonus.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
11
2d6+6
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
7
2d4+4
Strength
AC
+4 Strength modifier.
+3 half your level.
+4 Strength modifier.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
Encounter
Minor Action
Encounter
Standard action
14
1d12+7
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 enhancement bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+2 for using an axe, a flail, a heavy blade, or a pick
+4 Strength modifier.
+1 enhancement bonus.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
13
1d6+6
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+2 for using an axe, a flail, a heavy blade, or a pick
+4 Strength modifier.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
7
1d4+4
Strength
AC
+4 Strength modifier.
+3 half your level.
+4 Strength modifier.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
Daily
Standard action
12
1d12+10
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 enhancement bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+1 enhancement bonus.
+2 Feat bonus - Dwarven Weapon Training
+3 for using an axe, a hammer, or a mace
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
11
1d6+9
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+2 Feat bonus - Dwarven Weapon Training
+3 for using an axe, a hammer, or a mace
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
7
1d4+4
Strength
AC
+4 Strength modifier.
+3 half your level.
+4 Strength modifier.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
Encounter
Minor Action
At-Will
Standard action
12
1d12+7
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 enhancement bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+1 enhancement bonus.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
11
1d6+6
Strength
AC
+4 Strength modifier.
+3 half your level.
+2 proficiency bonus.
+1 bonus - One-handed Weapon Talent
+1 bonus - Weapon Expertise (Axe)
+4 Strength modifier.
+2 Feat bonus - Dwarven Weapon Training
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
7
1d4+4
Strength
AC
+4 Strength modifier.
+3 half your level.
+4 Strength modifier.
+2 to damage rolls against bloodied targets - Gauntlets of Blood (heroic tier).
100 gp
0 gp
0
100 gp
0 gp
0
100 gp
0 gp
0
7500
0
Adrik
Euan Holton
4'8"
195lbs
c:\documents and settings\euan\my documents\ddi\saved characters\Adrik.dnd4e
file://C:\Documents and Settings\erjholton\My Documents\My Pictures\PHB35_PG37_WEB.jpg
1,310 gp
0
false
false
false
false
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<PowerCardMagicWeapon Visibility="Visible" IsInSpellbook="False">
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<baseID>ID_FMP_WEAPON_61</baseID>
</CharLootID>
</PowerCardMagicWeapon>
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468 gp
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0.395747599451303
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468 gp
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Balasar owes me 37gp.